Tuesday, October 21, 2014

khealywu:

megcarr13:

I don’t know what’s going on here, but I’m in love with that last gif. 

What IS this show???

Gotham. It was one the few moments when it started to have fun. And then it stopped again.

Gotham is so frustrating. There are tiny bits that work. When these two actually feel like partners. Moments between Bruce and Alfred (but, man, I wish Alfred was primmer, more sarcastic…I miss that Pennyworth). When it hits the tricky tone of being campy-yet-real. But the vast majority feels like they still don’t know what the show is. Or trying to be too many things.

Sometimes this show starts to feel like Fringe - goofy but still engaging. Other times it feels like Fringe - overly self-important and empty.

(Source: fuckyeahgothamfox)

I tweeted this last week and, as is often the case, once I say something out loud, I start to think about it more.
Elements I would like in my wargame about squirrels:
• Simple mechanics. A wargame lite, as it were. The couple of boardgames I designed in the past were overly complicated. I like games that have surprising results and in the past to achieve that I have just made them more complicated. Which of course just makes game play longer. I would like to keep the game in the 90 minuted gameplay range.
• Card based without dice. I used to love the randomness of dice… but they can be such a bummer. I am a fan of deck building games due to the combination of strategy and randomness. (That amazing card you bought will come up eventually but also won’t come up constantly.)
• Some sort of verticality, which isn’t a word. Map of a park with trees that can be taken and occupied. But I love the idea of fighting in the branches. I am not sure how to achieve this… at least not in a relatively simple to understand/achieve way.
• Nuts would be both the game currency (what you need to pay to purchase units) but also the actual ammo used. So each type of nut would both have a value and special features when used as weapons. Examples:
- Peanuts: Value of 1. Base damage of 1.
- Almonds: Value of 4. Base damage of 3. Bonus to range and armor piercing (due to shape).
- Walnuts: Value 6. Base damage of 6. Area effect.
- Cashews: Value of 5. Base damage of 4. Some sort of boomerang power.
• Beyond different squirrel units and nut shooting weapons, other type of park animals can be purchased. Like raccoons and gophers.
• Probably be called something along the lines of “Nut Grab.”

I tweeted this last week and, as is often the case, once I say something out loud, I start to think about it more.

Elements I would like in my wargame about squirrels:

• Simple mechanics. A wargame lite, as it were. The couple of boardgames I designed in the past were overly complicated. I like games that have surprising results and in the past to achieve that I have just made them more complicated. Which of course just makes game play longer. I would like to keep the game in the 90 minuted gameplay range.

• Card based without dice. I used to love the randomness of dice… but they can be such a bummer. I am a fan of deck building games due to the combination of strategy and randomness. (That amazing card you bought will come up eventually but also won’t come up constantly.)

• Some sort of verticality, which isn’t a word. Map of a park with trees that can be taken and occupied. But I love the idea of fighting in the branches. I am not sure how to achieve this… at least not in a relatively simple to understand/achieve way.
• Nuts would be both the game currency (what you need to pay to purchase units) but also the actual ammo used. So each type of nut would both have a value and special features when used as weapons. Examples:
- Peanuts: Value of 1. Base damage of 1.
- Almonds: Value of 4. Base damage of 3. Bonus to range and armor piercing (due to shape).
- Walnuts: Value 6. Base damage of 6. Area effect.
- Cashews: Value of 5. Base damage of 4. Some sort of boomerang power.
• Beyond different squirrel units and nut shooting weapons, other type of park animals can be purchased. Like raccoons and gophers.
• Probably be called something along the lines of “Nut Grab.”
laughhard:

I live in a conservative/unfunny town, so this type of thing is almost unheard of

laughhard:

I live in a conservative/unfunny town, so this type of thing is almost unheard of

msnbc:

Ten-year-old Macy Friday, front left, reacts as she looks back at her family after meeting Hillary Clinton, front right, as she campaigns for U.S. Sen. Mark Udall, D-Colo., back, during a stop in the newly-renovated Union Station in Denver, Oct. 13, 2014. Clinton appeared at an event to raise money for Udall’s current re-election campaign and then headed to Las Vegas for another appearance on Monday night. (Photo: David Zalubowski/AP) See: This Week in Pictures. 

msnbc:

Ten-year-old Macy Friday, front left, reacts as she looks back at her family after meeting Hillary Clinton, front right, as she campaigns for U.S. Sen. Mark Udall, D-Colo., back, during a stop in the newly-renovated Union Station in Denver, Oct. 13, 2014. Clinton appeared at an event to raise money for Udall’s current re-election campaign and then headed to Las Vegas for another appearance on Monday night. (Photo: David Zalubowski/AP) See: This Week in Pictures

Monday, October 20, 2014
curtisretherford:

newyorker:

In this week’s issue, Emily Nussbaum reviews the Netflix series “Happy Valley”:

"There’s something refreshing about how ‘Happy Valley’ treats violence not as power but as chaos, an inevitable psychological decay that causes even the worst criminals to turn on one another as the cops close in."

Illustration by Marc Aspinall

I’m sort of surprised that more of my friends aren’t talking about how great Happy Valley is. It’s a solid, affecting show. Each character is fully formed and perfectly acted.

curtisretherford:

newyorker:

In this week’s issue, Emily Nussbaum reviews the Netflix series “Happy Valley”:

"There’s something refreshing about how ‘Happy Valley’ treats violence not as power but as chaos, an inevitable psychological decay that causes even the worst criminals to turn on one another as the cops close in."

Illustration by Marc Aspinall

I’m sort of surprised that more of my friends aren’t talking about how great Happy Valley is. It’s a solid, affecting show. Each character is fully formed and perfectly acted.

Sunday, October 19, 2014

From Bossa Studios, I AM BREAD, in which you play a slice of bread on a quest to become toast.

Do not tell me video games can’t be art.

Saturday, October 18, 2014
badsciencejokes:

Science. Is. AMAZING.

badsciencejokes:

Science.
Is.
AMAZING.

(Source: banannadashtv)

Friday, October 17, 2014
thankyourobotnyc:

i5x:

Inside the Head
Posted by i5x

SCIENCE EXCLAMATION POINT
Tonight 10:30pm at Under St Marks.
Science talks by Caleb Scharf (Director of Astrobiology, Columbia University), and by Caitlin Shure and Peter Mende-Siedlecki.
Improv based off said science talks by Thank You, Robot and Warren.

If you missed our show at the Morbid Anatomy Museum this is another chance to see Caitlin Shure’s and Peter Mende-Siedlecki’s talk. It’s great! (I am also sure Caleb Scharf’s talk will be great but I have no idea what it is about.
If you did see the Morbid Anatomy Museum show, it should be fascinating to see a different team improv off Caitlin and Peter’s talk. TYR did it before but now Warren will do it. This is like an experiment inside an experiment!

thankyourobotnyc:

i5x:

Inside the Head

Posted by i5x

SCIENCE EXCLAMATION POINT

Tonight 10:30pm at Under St Marks.

Science talks by Caleb Scharf (Director of Astrobiology, Columbia University), and by Caitlin Shure and Peter Mende-Siedlecki.

Improv based off said science talks by Thank You, Robot and Warren.

If you missed our show at the Morbid Anatomy Museum this is another chance to see Caitlin Shure’s and Peter Mende-Siedlecki’s talk. It’s great! (I am also sure Caleb Scharf’s talk will be great but I have no idea what it is about.

If you did see the Morbid Anatomy Museum show, it should be fascinating to see a different team improv off Caitlin and Peter’s talk. TYR did it before but now Warren will do it. This is like an experiment inside an experiment!

Thursday, October 16, 2014
khealywu:

Wait… What?

Only for employees who also buy something during their shift.

khealywu:

Wait… What?

Only for employees who also buy something during their shift.

patbaer:

ucbcomedy:

A haunted drumset reveals its epic dread/only to those who can truly SHRED

A spooky new tale from Vex Video!

This is great!

!!! So great! Love everything about this.

Wednesday, October 15, 2014
brudesworld:

Issue #31, 1969

brudesworld:

Issue #31, 1969